//script = Command //add these lines Case "HouseBoot" RunScript2("HouseBoot", Player, Target) Case "HouseGuards" RunScript2("HouseGuards", Player, Target) //script = HouseBoot Sub Main(Player as Long, Target as Long) Dim User as Long, Map as Long, BootMap as Long, BootX as Long, BootY as Long User = GetPlayerUser(Player) Map = GetPlayerMap(Target) Select Case User Case "Fankadore" If Map <> 1988 & Map <> 1989 & Map <> 1990 Then Goto Fail BootMap = 500 BootX = 5 BootY = 10 Case "Dante" If Map <> 567 & Map <> 129 Then Goto Fail BootMap = 500 BootX = 5 BootY = 10 Case "remote" If Map <> 2000 & Map <> 666 Then Goto Fail BootMap = 1 BootX = 5 BootY = 5 Case Else Fail: PlayerMessage(Player, "You do not have permission to boot from that house.", DarkGrey) Exit Sub End Select PlayerWarp(Target, BootMap, BootX, BootY) PlayerMessage(Player, "You have booted " + GetPlayerName(Target) + " from the house!", White) PlayerMessage(Target, GetPlayerName(Player) + " has booted you from the house!", White) End Sub //script = HouseGuards Sub Main(Player as Long, Target as Long) Dim User as Long, Map as Long, Monster as Long User = GetPlayerUser(Player) Map = GetPlayerMap(Target) Select Case User Case "Fankadore" If Map <> 1988 & Map <> 1989 & Map <> 1990 Then Goto Fail Case "Dante" If Map <> 567 & Map <> 129 & Map <> 1988 & Map <> 1989 & Map <> 1990 Then Goto Fail Case "remote" If Map <> 2000 & Map <> 666 Then Goto Fail Case Else Fail: PlayerMessage(Player, "You do not have permission to set guards from that house.", DarkGrey) Exit Sub End Select For Monster = 0 To 19 SetMonsterTarget(Map, Monster, Target) Next Monster PlayerMessage(Player, "You have set the house guards on " + GetPlayerName(Target) + "!", White) PlayerMessage(Target, GetPlayerName(Player) + " has set the house guards on you!", White) End Sub